package com.testcolision.deprecated;

import com.badlogic.gdx.math.Matrix4;
import com.badlogic.gdx.math.Vector3;

public class Car {
	public Vector3 pos;
	public Vector3 frontVec;
	public Vector3 directionVec;
	public Vector3 sideVec;
	public Vector3 upVec;

	public Matrix4 orientationMatrix;
	public float angle;
	public Car() {
		frontVec = new Vector3();
		pos = new Vector3();
		directionVec = new Vector3();
		sideVec = new Vector3();
		upVec = new Vector3();
		orientationMatrix = new Matrix4();
	}
}
